My name is Willow Paquette, I am a Senior Environment Artist at Valkyrie Entertainment. Prior to that, I worked with Naughty Dog and Monolith Productions. I Attended the Gnomon School of VFX Games and Animation in Hollywood.
I am working full-time, remotely with Valkyrie Entertainment, based in Seattle Washington as part of a co-development pipeline with other Sony Interactive Entertainment studios.
I worked remotely with Valkyrie Entertainment, based in Seattle Washington as part of a co-development pipeline with Santa Monica Studios' God of War Ragnarok.
I was responsible for authoring and implementing materials and shaders to several levels of the game along side my modeling partner. I also was responsible for some modeling, model cleanup, and set decoration. To do this, I was also responsible for working closely with Designers, Lighters, the Art Director, and Leads to achieve the greatest look possible.
-Creating high-end 3D assets for realtime to be used in a the environment
-Match style defined by concept art and Art Director
-Collaborating with fellow world artists and designers
-Meeting and sometimes defining deadlines for tasks alongside my producer
-Working alongside other departments to create improved user experience both in-studio and for players