God of War Ragnarok - Chasm Shop

I was responsible for reworking, redesigning, and adding on to the Chasm Shop region of Midgard caverns for God of War Ragnarok. I primarily worked as a world builder for this section. This involved modeling, texture updates, and generally bringing up the quality of visuals from the already stellar 2018 God of War.

Huge shoutout to my lighter, Mario Wieschec, designer Farid El-Nemr, as well as environment support from the whole Caldera team; Maria Raducanu in the tower passage section, and Hannibal Hunter on Houdini support for the large snow piles.