Mars Colony: Frontier

I was the lead artist on the indie game, Mars Colony Frontier. Most of the art in game was done by me alone. Here is a collection of props from that game. The goal was to get a low-poly, but realistic aesthetic that could scale well and run on any PC. The game was built in Torque 3d, the renders are done in Marmoset. This was a freelance project spanning near a year.

Models and textures by me.

Models and textures by me.

Mars Colony Frontier: Release Trailer

Models and textures by me.

Models and textures by me.

Models and textures by me.

Models and textures by me.

Models and textures by me.

Models and textures by me.

Models and textures by me.

Models and textures by me.

Models and textures by me.

Models and textures by me.

Models and textures by me.

Models and textures by me.

Models by Kyle Woodall, textures by me.

Models by Kyle Woodall, textures by me.

Models by Kyle Woodall, textures by me.

Models by Kyle Woodall, textures by me.

Models by Kyle Woodall, textures by me.

Models by Kyle Woodall, textures by me.

Models by Kyle Woodall, textures by me.

Models by Kyle Woodall, textures by me.

Models and textures by me.

Models and textures by me.